Friday, June 10, 2005

Strange difficulties.

Astute observers of the obvious will note that this entry is far more topical than my typical fare, but alas. I can't be high & mighty all the time.

Anyway, that aside, as a new Gamemaster of a modern-day campaign, I encountered an unexpected difficulty: I seem to have trouble finding a good floorplan for a generic hotel... if anyone could help, I'd appriciate it.

4 comments:

Anonymous said...

How many floors, how fancy, does it have a lounge and/or restaurant on the ground floor, and in what kind of city? I spend much time bored at work and have some archetectural background.

-Cass

Chris Granade said...

Actually, the need has passed, but I still would like to set up a gaming resource site for modern games with stuff like that.

Anonymous said...

Cool. I would also like to see floor plans that don't suck, and will prolly do some scribbling on napkins during the slow hours.

-Cass

Chris Granade said...

Nifty! Thanks! Where are you working these days, if you don't mind me asking...